Course Level

Basic / Intermediate


This one-day course provides an overview of Agile principles and the Scrum approach to Agile software development. It will provide you with an understanding of both technical and business staff who may be involved in an Agile project. Various exercises will acquaint you with Agile and Scrum practices and help you understand the differences between current linear processes and the Agile approach.

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Agile and Scrum Fundamentals On-Demand Learning Self PacedCourses Online 06:00 (hr) USD $450.00 See details
Who Should Attend
  • Project managers
  • Software developers
  • Quality assurance analysts
  • Business analysts
  • Anyone interested in an overview of the impact that Agile will have on their role in software development
Performance Focus
  • Equipping you to move ahead to introduce agility in your projects
What You Will Learn

You’ll learn how to:

  • Participate knowledgably on a Scrum team, in a Scrum designated role
  • Conduct Scrum and Agile meetings 
  • Differentiate among the typical roles in Agile 
  • Define the elements in software development that distinguish Agile from linear or Waterfall development approaches
Course Overview

Getting Started

  • Introduction
  • Course structure
  • Course goals and objectives

Scrum Overview

  • The Agile Manifesto
  • General Agile principles
  • Scrum overview 
    • Backlogs 
    • Sprints
    • Releases
  • Scrum roles
    • Team
    • Product owner
    • Scrum Master
  • Scrum meetings 
    • Product planning meeting
    • Sprint planning session
    • Daily stand-ups
    • Sprint review meeting 
    • Retrospective

Representational Agile Software Development Practices

  • Requirements – User Stories
  • Design – Agile Modeling 
  • Build – Test Driven Development 
  • Test – Continuous Integration 
  • Working on an Agile team

Requirements and Product Definition 

  • Product Definition
  • User Stories
  • Product Backlog 

Planning the Work

  • Estimating in Scrum
  • Sprint Planning Session 
  • Release Planning

Running a Sprint 

  • Conducting a Sprint
  • Negotiating changes
  • Tracking progress 
  • End of Sprint meetings 
  • Release Planning
  • Closing the project 


  • What did we learn, and how can we implement this in our work environments?
Other Information


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